Bring Learning to Life Mini-Grant Guidelines
The focus of the Bring Learning to Life initiative is to improve experiential learning outcomes through
the implementation of learning experiences in which students apply principles learned in the classroom in
a real-world setting. The goals of this program include:
- To identify and remove barriers to participation in experiential learning opportunities
- To increase University support and improve infrastructure for experiential learning
- To enhance stakeholders’ awareness of opportunities related to experiential learning
- To increase the engagement of the Murray State community in experiential learning opportunities
- To provide platforms for the ongoing exchange of ideas/techniques for developing new
experiential learning opportunities and for strengthening existing ones
- To improve Murray State students’ learning outcomes in approved experience-rich activities.
The purpose of the Bring Learning to Life Mini-Grants is for faculty and/or students to identify new
activities or improve existing activities that help meet one or more of these stated objectives.
All faculty and staff who wish to create new or improve existing experiential learning opportunities are
eligible to apply. Furthermore, full-time students may also apply for grants that assist them in completing
experience-rich activities. Successful applications will be required to document their use of grant funds
prior to submitting an application for future funding.
The following WILL NOT be funded:
- Undergraduate or graduate research or creative activity (faculty and students are encouraged to
seek support from the URSA office for such activities)
- Faculty travel to develop or enhance internship/practicum/clinical (or related) opportunities
- Study abroad experiences (faculty and students are encouraged to seek support from the Study
Abroad office for such activities)
- Service learning activities (faculty and students are encouraged to seek support from the Office of
All awards must be utilized to develop new or improve existing experience-rich activities that meet the
stated objectives of the Bring Learning to Life initiative. Eligible experience-rich activities include, but
are not limited to, course-embedded or co-curricular projects, service learning, internship, co-op,
practicum, and clinical. It is anticipated that awards will range between $500 and $1500. Proposals for
new activities are encouraged, as are collaborative proposals.
Matching funds are not mandatory, but will be taken into consideration by the selection committee.
Student proposals that impact multiple students will be given stronger consideration than individual
requests. Any materials or equipment purchased with a student’s mini-grant will become the property of
that student’s department. A faculty sponsor on student proposals is encouraged but not mandatory.
The committee encourages applicants to discuss their proposal with their collegiate ambassador on the
Bring Learning to Life Advisory Committee. This consultation should provide advice on how to proceed
with the proposal, and will help ensure that the ambassador can speak knowledgeably about the proposal
during the review process. Contact Jamie Rogers (email@example.com) if you need to know the
identity of your collegiate ambassador on the committee.
Grant recipients will be required to complete a Grant Report Form at the end of the grant period. This
form must be submitted before any future proposals from a grant recipients’ department will be
NOTE: All funding must be spent prior to the end of the fiscal year.
Examples of proposal ideas include but are not limited to:
- Transportation costs to experiential learning activities (internships, clinicals, etc.)
- Travel funds for students to attend collegiate academic competitions (faculty travel to such events
should be covered by department or college but can be included as a match)
- Professional development for faculty/staff
- Materials and/or supplies for co-curricular or embedded experiential learning activities
Deadline: November 1, 2014
Applicants must complete the online application form found here:
You can confirm grant submission by emailing Jamie Rogers
(firstname.lastname@example.org). The application requires the following:
- Description of the proposed experience-rich activity and how it meets one or more of the
objectives of Bring Learning to Life
- Description of how the proposed activity will benefit student learning and how student learning
will be assessed
- Budget including detailed explanation of each budget item including how the total budgeted
amount will be covered – by mini grant or matching funds
- Identification of any existing or potential funding sources for the proposed activity
- Description of how the proposed activity and it results will be disseminated to the department,
college, university and/or at the state or national level
All grant recipients are required to complete a Grant Report Form within 30 days of the grant end date. If
a grant form is not submitted, any future proposals from the grant recipients’ department will not be considered.
In completing the grant report form, the following questions must be answered.
- Summary of experience-rich activity (ERA)
- Explain how the ERA met one or more of the objectives of Bring Learning to Life. Include
measurable outcomes of student learning and/or other supporting documentation.
- How many students were involved in the ERA?
- How many faculty were involved in the ERA?
- Which, if any, community partners were involved in the ERA?
- Identify any barriers that were discovered in offering the ERA. Of the barriers identified, which
were overcome and how?
- Describe how funds were spent and explain any significant differences from the proposed
- Describe how the results of the ERA have been, or will be, disseminated to the department,
college, university and/or at the state or national level.
- Will you be seeking support for this activity from another source moving forward? If so,
identify that potential funding source?